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Final Fantasy XVI promises to improve its graphics; more information in october

Final Fantasy XVI promises to improve its graphics; more information in october

The project, led by Naoki Yoshida, wanted to show real content instead of raising false expectations. They have more surprises on the way.

Final Fantasy XVI has become one of the most anticipated video games of the next generation of consoles. The new iteration of the Square Enix series for PS5, produced by the head of Final Fantasy XIV, Naoki Yoshida, presented a technical section that did not surprise due to its technical scale, but the Japanese creative has declared in the framework of the Tokyo Game Show 2020 that will improve and optimize the graphic section before launch.

“We have not shown the high points of the game in this trailer”

“I didn’t want the trailer to be just a rendered scene and bam, a logo,” he begins by saying. “What I wanted was to use resources that were in-game, in motion, in real time, but the times were not the best,” he acknowledges. As he explains, everything they showed was not as optimized as they would have liked, but Square Enix did not choose the presentation dates for PlayStation 5 titles. Not in vain, “We have not shown the high points of the game in this trailer, so that will come later, when we can do it in a timely manner. ” We will have news in October.

Final Fantasy XVI
Final Fantasy XVI

According to Yoshida: “If we released a pre-rendered trailer, people would have said, ‘great, see you in 2035!’ Or something like that,” but he and his team wanted what was presented at the PlayStation Showcase to be tangible, to be consistent to reality.

Final Fantasy XVI is in development for PS5; console exclusive

During the Tokyo Game Show we learned that the game will receive a PEGI 18 certification, so it will be recommended for adults. Until now, all the installments had received an age rating of, at most, PEGI 16. This precedent suggests that the topics and content shown throughout the adventure will not be limited by the need to reach all public, but they will bet on total fidelity to their creative vision. The project has Hirishi Takai as director, who already did the same in The Last Remnant; In A Real Reborn, also from Final Fantasy XIV, he served as an assistant.

Final Fantasy XVI will be released soon exclusively for PlayStation 5 consoles. As for the eventual release of the work on PC, Square Enix says it has “no more information.”

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Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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