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Mass Effect Legendary Edition will improve some final boss battles

Mass Effect Legendary Edition will improve some final boss battles

The BioWare trilogy will return with a remastered version of the games, adding some playable enhancements.

The return of the classic Mass Effect trilogy will materialize with the publication of Mass Effect Legendary Edition, a remastering of the three main titles, which will not only improve their graphics, but also some aspects of their gameplay. One of the elements that will be touched will be certain battles against final bosses, as confirmed by the character and scenario director Kevin Meek in an interview with Game Informer. He has given the example of the battle against the matriarch Benezia, in the first title of the saga.

Coverages and autosave points

In the case of this confrontation, Meek points out that in the original game there were not good covers, since many of these were not firm on stage and could fly after a biotic attack. “I think it’s a very obvious example in Mass Effect 1,” says the developer. “They were not clear whether or not they wanted to make a shooter with coverage,” he continues.

“In the battle against Benezia, if you remember all the roads around him there were no covers.” There was also no space to add these elements because everything was very narrow. Although you could find some in the corners, “they were movable with [los poderes] biotic “, so it was not possible to draw a strategy” to complete the battle. “

In the remastering, BioWare has expanded the stage, so they have been able to add coverage points. “With this, you can always guarantee that there is a certain number of covers that allow you to hide behind.” Otherwise, the spirit of the original fight against the matriarch is respected.

Another change that they have made in some battles has to do with the automatic save points, which have been implemented to make death in the middle of one of these battles less frustrating.

Mass Effect Legendary Edition will go on sale on May 14 on PS4, Xbox One and PC, although it is backwards compatible with next generation consoles.

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Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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