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Platinum: the Wonderful 101 Kickstarter was to bring fans together, not to raise money

Platinum: the Wonderful 101 Kickstarter was to bring fans together, not to raise money

The company admits that the game would have come out equally.

Platinum Games decided to promote and announce the return of The Wonderful 101 with a remaster in an unusual way: with a Kickstarter. The decision, which everyone did not like because of the spirit that crowdfunding systems are presupposed, now has a point of view that will not calm the waters for those who saw it as a marketing move. Atsuhi Inaba, the company's producer, explained in an interview with Gematsu that the reason for the Kickstarter was not that they needed money: "The reason we decided to do a Kickstarter campaign was not to finance the game," he says, to add: " It was more a way to grow interest in the game. We've always wanted to revisit it at some point, and we thought it could be a good opportunity to bring fans together in this interest. "

Given this response, Inaba was also asked what the money raised would be used for, which takes more than 200 million yen shortly after the end of the campaign, becoming one of the biggest successes of video games in Kickstarter. "I don't know if you've seen all the tiers and rewards, but this costs money to produce; the rest of the money will be used to add additional content that will be in the game," he explains.

He also defends himself saying that "I want to clarify that we have not done the campaign to get money or something similar, it was not the objective; the main objective was to unite players, grow interest and find a good reason to revisit and take out the game."

Platinum: the Wonderful 101 Kickstarter was to bring fans together, not to raise money

Two more objectives to shot

The game is intended for Switch, PC and PS4 but not for Xbox One because, according to the developers, it was difficult to port on that platform. In addition, it is shortly after achieving two more objectives before closing the campaign: if it reaches the equivalent of two million dollars, it will have an additional 2D section; if it reaches 2.25 million dollars, two of the title's music tracks will be recorded with an orchestra.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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