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PS5: Big story games are still in focus

Playfront

For the launch of the new Sony World Wide Studios boss, Hermen Hulst, there was a direct view today, which vision of the new boss for PlayStation in general and pursued on the PS5. Big games with a story are therefore still incredibly important for Sony.

But not only these, basically support all sorts of games, whether Triple-A or Indie, that is the main task as a platform owner.

"We have always worked in a world where change has taken place quickly – both technically and creatively. This could be the golden age of playing. There has never been such a variety of experiences – from huge AAA online games exploring future worlds, to deeply personal indie projects that deal with human well-being. As a PlayStation, we need to provide a platform that encompasses all of these different voices and experiences.

Next it says:

"We are very committed to the types of games we've been developing at Worldwide Studios over the last decade: big, spectacular experiences with stories and characters at the center. We will continue to produce these games because we love to make them. As a brand, we strive to accommodate and curate a new generation of developers who are creating new and diverse experiences for a new generation of players. "

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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