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PS5 | Ratchet & Clank: Rift Apart will load entire worlds “in less than a second”

PS5 | Ratchet & Clank: Rift Apart will load entire worlds "in less than a second"

Insomniac Games calls the PlayStation 5’s SSD memory capabilities a “paradigm shift” and praises the console’s technology.

Insomniac Games has explained how the renewed technological development process of Ratchet & Clank: Rift Apart for PlayStation 5 is being in a meeting with the Washington Post. In the words of Marcus Smith and Mike Daly, director and lead designer of this new iteration of the series, we are facing a “paradigm shift” regarding how they have offered a gaming experience to date.

“One of the best things about this is that everything is pure gameplay, live, where you can control your character,” says Daly about the demo we saw at Opening Night Live at Gamescom 2020. “All those worlds in those who are traveling during the sequences is real, projected worlds in which, in other circumstances, you would have to stop and play ”due to the loading times, which now almost completely disappear to guarantee a fluid game experience, without waiting.

“Something is changing here, we are not just talking about getting rid of the loading screens”

Insomniac Games acknowledges that they were one of the first PlayStation Studios to take control of the console’s development kits, allowing them to “help the team with new technologies,” adds Marcus Smith. “Something is changing here, we are not just talking about getting rid of the loading screens, which is natural, but it allows us to do things at speeds that we have never been capable of before,” says Smith, who calls the capabilities of the SSD PS5 as a “paradigm shift”.

Ratchet & Clank: Rift Apart
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Ratchet & Clank: Rift Apart will be able to load entire worlds “in less than a second” and will have two modes to run, as confirmed this past week of August: one at 4K resolution at 30 FPS and the other at 60 FPS with resolution yet to be determined. The last title in the series that offered an experience. At 60 frames per second was Ratchet & Clank: Trapped in Time (PS3, 2009), the third episode of the time trilogy.

Ratchet & Clank: Rift Apart will go on sale exclusively for PlayStation 5 “in the launch window” of the console; In other words, it will not be one of the machine’s output titles, but we will see it in stores when the first months have passed. This term is typically coined for the first six months of a system’s life.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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