PS5: Sony prioritizes the big AAA but will not leave the indies behind

Sony executives emphasize the variety of the console’s catalog, ensuring that both large studios and indie artists will bring their talents.

From the standalone expansion Miles Morales Spider-Man to the highly anticipated Horizon: Forbidden West, through the remake of Demon’s Souls, Resident Evil Village and Gran Turismo 7, Sony wanted to make it clear at the PS5 presentation event that the big productions will be the great protagonists of their new console. However, other smaller games such as Solar Ash, Little Devil Inside or Goodbye Volcano High also had a place, evidencing that indie games will continue to have their place in the next generation, and that is precisely the strategy, as they have assured from the company. Japanese.

AAA and indies, winning combination

The priority, as already seen at the time, are the big AAA, coming from both third parties and exclusives, but they do not want to stop offering varied experiences for an audience that they hope will also be varied, according to Jim Ryan and Eric Lempel , both Sony executives. According to the latter, PS5, like its predecessor, was designed in consultation with developers to learn their point of view and thus be able to create a friendly console for them, resulting in a wide variety of games that will take advantage of some of the peculiarities of the same.

Demons souls

“We showed around 13 games that will be exclusive to launch on PlayStation 5,” Lempel begins. “And those exclusivity agreements range from a few months to a few years. You saw great titles: Godfall, by Gearbox, Deathloop by Bethesda, Project Athia by Square Enix… ”

“What I’m really happy about is that there are also a lot of independent developers that will be with us at launch,” he continues. “We have seen some of them, like The Pathless by Annapurna or Bugsnax by Young Horses. Also a franchise that reminds us of the first PlayStation, like Oddworld. “

For his part, Ryan has assured that Sony will launch great triple A games to “demonstrate the full power of the console”, the smallest developers will also be able to take advantage of “the innovative features of PS5”, and will be a very important part from the console catalog.

Source: PlayStation Blog / BBC

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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