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Razer presents Project Brooklyn, the gaming chair with built-in screen

Razer presents Project Brooklyn, the gaming chair with built-in screen

Project Brooklyn is Razer’s new gaming armchair, a concept with a built-in 60 “screen, vibration sensors, carbon fiber and more.

Razer presents Project Brooklyn, its gaming armchair concept that transforms the conventional chair into “a complete entertainment station”. Its main feature is obvious, a 60 ”full surround OLED screen that unfolds from the back after activating it with a single button. When not in use, it folds up as part of the spine. All the wiring falls from it to the bottom.

Once seated in front of the screen, your peripheral vision is enveloped in it. Razer explains in a press release that the design has been inspired by the Iskur model, from the same manufacturer. “Project Brooklyn takes a step forward with several points of contact for the user, connecting the gaming chair to the screen and to its more functional components, such as the armrest”, they narrate. You can see it in motion in the header of this news.

Regarding the ergonomics of the seat, it uses “high-density foam” cushions that support the player’s body. The stitched seat back is built on top of a carbon fiber body. On the other hand, the armrests are adjustable to adjust to your type of gaming experience, whether you play with a keyboard and mouse or with a controller. Each half can be folded when not in use.

Razer Project Brooklyn gaming chair oled screen features
This is how the screen unfolds on the chair.

To increase the immersion, the company talks about “Razer HyperSense technology”, sensors around the frame of the chair that vibrate under the effect of the elements that appear on the screen. The examples they put are “jumping into the water or landing on a platform”, as if it were the vibration of a controller in the hands, only that it was all over your back. It also uses Razer Chroma RGB lighting on the exterior parts of the frame. “Project Brooklyn is an exciting concept built on the true essence of a fully immersive gaming station. Its haptic feedback, graphics, and overall functional design with attention to ergonomics will provide a unique gaming experience, ”said Min Liang-Tan, CEO of Razer.

At the moment, no release date or price has been disclosed. Being a concept, it is to be expected that some elements will change as your development and research continues.

Source: Razer (press release)

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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