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Recover more than 36,000 flash games; can be played at no cost and offline

Recover more than 36,000 flash games; can be played at no cost and offline

Flashpoint, the project that has recovered them to keep them alive.

There are many who are concerned about the preservation of the game over time. If cases like Final Fantasy VIII cried to the sky because Square could not remaster it because it did not have the original code, in a worse situation we find flash games, a place full of oddities made by fans who were doomed to disappear, especially because Adobe announced that it would leave to give flash support at the end of this 2020. Now, the Flashpoint project has come to light to rescue more than 36,000 games of this type and, incidentally, make them available to players to enjoy them offline, even.

The list of thousands of games and animations can continue to grow, as users can suggest new games to add if any we remember is not among the saved. The creators of this project have already explained, collects Kotaku, that they will remove those games that their owners claim, but it is not something that is happening at the moment.

Recover more than 36,000 flash games; can be played at no cost and offline

The entire collection occupies about 290 gigabytes of space, which may seem like a lot but neither is it so much considering the amount of available files. As they say in Kotaku itself, surely Flash games are not too surprising today, but they are "an important part of the history of the game."

The fight to preserve the video game

The preservation of videogames and their format is a battle very present in the times. We told it a couple of years ago, where Marçal Mora (@RetroMaquinitas) recalled that "there are many who have already been lost forever." In the article we reviewed several cases of games that are no longer available, or game experiences (the Crysis online, for example) that have disappeared, as well as formats that have not been replicated, such as the Super Famicom Satellaview. "The industry is not interested in its preservation, its objective is to sell the next gadget," Mora lamented. A small part of those possible losses has now been saved with Flashpoint.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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