
PlayStation publishes an official video that shows how the game has changed with respect to the classic, which went on sale in 1999.
More than twenty years have elapsed since the launch of Resident Evil 3, a title that was marketed in 1999 and that was the beginning of the end of the saga games as we knew them until then. The pre-leased funds and the tank control went to a better life and neither will the remake, which not only updates its graphics, but also its playable approach. Through the official PlayStation channel, Peter Fabiano, video game producer, has presented the differences between the original and the remake.
The comparison leaves no room for doubt: the title maintains the main lines, the essence, but reimagines the product to adapt it to current times, just like Resident Evil 2 Remake did last year. In the last hours many details about the game have been revealed, although one of the data that was provided and published in all media was born from a mistake. No, the fearsome Nemesis will not be able to break into the safe rooms as the Official Xbox Magazine had suggested.
However, it is a misunderstanding, since the journalist witnessed a scene in which the monstrous enemy accessed a room where there was a typewriter, an object that is usually present in safe rooms for the player to save the game . What happens is that these devices are not only in these rooms, so it is an area accessible to Nemesis.
Resident Evil 3 Remake.
New gameplay videos
If you've been looking forward to Resident Evil 3, Capcom issued two different streamings, one in Japanese and one in English. The latter offered more than 12 minutes of playable footage of the main game, but not Resident Evil Resistance, the asymmetric multiplayer mode that will come within the package.
Resident Evil 3 Remake will go on sale on April 3 for Xbox One, PS4 and PC. The game will take us back to Raccoon City, before and after the events narrated in the second installment of the series. The new production has been developed by another study, since both projects coincided in parallel for a while.