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Song of Horror on PS4 and Xbox One is delayed and won’t arrive until early 2021

Song of Horror on PS4 and Xbox One is delayed and won't arrive until early 2021

Protocol Games and Raiser Games confirm a slight delay in the launch on consoles, postponing its arrival until the first quarter of next year.

Song of Horror, the horror video game made by the Spanish studio Protocol Games together with Raiser Games, delays its launch on both PS4 and Xbox One until the first quarter of 2021, on a date yet to be specified. This has been announced by those responsible through a series of tweets, admitting that they are not yet ready to launch the game on consoles after its arrival on PC last May in its full version and asking fans for patience to obtain the best possible version of such a terrifying video game.

Now available in its full version on PC

And is that Song of Horror should reach PlayStation 4 and Xbox One on October 29, on a very special date and close to Halloween; and it is that its terrifying theme became a sweet for lovers of interactive fear. Finally, it will not be like that and console players will have to wait until the first quarter of next year, whose final date has not yet transpired.

According to those responsible, it is a difficult decision and they hope that fans understand the reasons for the delay, which are none other than polishing the port for the best possible experience on consoles after its launch on PC, already available in its full version from the beginning. last May and that at the time we already had the opportunity to analyze. “We know this is not good news for many of you, but we believe that the delay will help deliver a better experience, the same experience that we believe you all deserve. Thank you very much in advance for your understanding and support ”, assure those responsible through several tweets.

Now, Song of Horror goes from October 29, 2020 to an indeterminate date between January and March 2021; do not miss our Reviews of this new commitment to a terror that “looks towards the milestones of survival horror, horror cinema and literature to find its own identity, without anchoring itself in the excess of references and without giving up the classic conventions of gender ”, we noted in our review.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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