GSC Game World previews updates on the history of Stalker 2 and promises that development is progressing smoothly, including the Xbox Series X | S version.
After showing a new teaser trailer just a few weeks ago, the creators of STALKER 2 have now wanted to update how the game is developing and have taken the opportunity to present some of its novelties. Regarding the first, from GSC Game World they claim to be “progressing without problems, also with the versions for Xbox Series X | S”. Via Xbox Wire, the studio comments that its goal is “to offer a product of the highest possible quality on all platforms for which it has been announced. With the use of the SSD, support for RTX (for both Series X and Series S) and 4K resolution (X Series only), we’re pleased to see STALKER 2 shaping up to be the ultimate experience we promised back in the day. “
Regarding the second, the news, the developer wanted to introduce us to the protagonist of the game and has revealed part of the plot. “You will see the world through the eyes of a new stalker named Skif. Remember that name because you will hear it a lot. Like the previous games, he is a completely new character, but his actions will serve to write a very important chapter in the history of the Zone”, promises GSC Game Wold. “The video that we show (and that you can see at the beginning of this news) takes place in a ruined school on the outskirts of Pripyat, a dead city. It is an extremely dangerous place and no one goes there voluntarily. Skif he rushes through it. It seems to be followed by an unavoidable danger: an emission. It is a powerful release of anomalous energy from the epicenter of the Zone that occurs from time to time and can kill him in the blink of an eye. a stalker notices that a broadcast is coming, he must hide immediately and wait for it to end. And that is what Skif did: seek refuge “.
STALKER 2: 2021 target
Little else has the team shared about this promising STALKER 2, which still has no release date, but aims to arrive in 2021, when 14 years have passed since the premiere of the original delivery. Among the little information that had been presented previously, the one called A-Life 2.0 stands out above all. It is a “world simulation system” that will make Chernobyl behave more naturally than ever, adapting the behavior of its fauna and its inhabitants to the continuous changes that occur (and that we cause) in the Area. An even more immersive and unique experience is sought for each user, with which to live up to the first title, for many a cult game that few have managed to emulate today.
Source: Xbox Wire