The new Motive Studios production will not introduce microtransactions and will allow the unlocking of cosmetic items when playing.
The galaxy is still at war, despite the fact that the Galactic Empire has already fallen to make way for the New Republic. As the new power structures tighten control, the remnants of Palpatine’s army continue to operate, now without a single structured command. In this context, Star Wars: Squadrons is developed, a title of ships that will invite us to cross the stars in fierce space struggles. Electronic Arts has just revealed the competitive ranks and the operations that we must develop to obtain succulent rewards.
As has already been announced by active and passive, this video game will not have any kind of microtransaction, so cosmetic and customization items will be unlocked only and exclusively through the game. The progression system will navigate two different channels, born from different challenges. First of all, the newspapers, which offer Glory Points as a reward. This is the currency of the game, which gives us the ability to unlock cosmetics for the ship and for the player. Second, completing Operations will earn you unique cosmetic items based on the Operations that are taking place.
“The war’s not over. Not for me. ”
Meet Varko Gray, leader of Titan Squadron, in the new #StarWarsSquadrons CG Short, “Hunted” made in collaboration with Lucasfilm, @ILMVFX, and @ MotiveMontreal.https: //t.co/FbnE8QFbDR pic.twitter.com/wDxqg9QE9B– EA Star Wars (@EAStarWars) September 14, 2020
Experience and levels
Also, another path for progression is the experience that the player achieves for everything they do in the game. In this way, the character will level up and receive Requisition Points, essential for unlocking components in stores. The progression levels are reset, but you will stop receiving this kind of points after surpassing level 40. This decision has been made because by reaching this level you will have already unlocked everything in the game. On the other hand, there will also be bonus events and rewards for completing the single player campaign.
“Although almost all game experiences will be available from launch, we will update it over time,” explains EA. “We have heard some doubts about that, but if there is a need to balance or correct, we will actively listen to feedback” from the players.
Star Wars: Squadrons will be released on October 2 for PlayStation 4, Xbox One and PC. Although it will be backward compatible with Xbox Series X, Xbox Series S, and PlayStation 5, there are no plans to release an update that improves performance or graphics.