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Team Cherry shares new details about Hollow Knight: Silksong

Team Cherry shares new details about Hollow Knight: Silksong

Team Cherry comments on how Hollow Knight: Silksong is doing right now, while publishing new details.

Team Cherry shows new details of his next work, Hollow Knight: Silksong. Through an open letter in its official blog, the study recognizes the large scale that development is having. "Our desire to continue building has not dissipated, but our goals have been defined to add all the things we want to include, and close everything else," they comment. During these days they will take a break with Christmas holidays; from their conclusion they will resume work.

Perhaps as a small Christmas gift three new enemies have been revealed. Recall that Silksong will include about 150 unpublished rivals to date, being this trio those corresponding to the number 163, 164 and 165. Although they have not transcended their names, we do know that they fight together. In this way each one protects the weakness of the previous one.

To relax his followers, Team Cherry talks about the goal they have set for this sequel. It is not about building things randomly; No matter how much they add, they know how their story unfolds. "Our intention is always to evoke the sensation of exploring a vast and surprising new world, one that reaches or exceeds the scale and diversity of the original title." The things, of course.

On the other hand, the composer of the game, Cristopher Larkin, has offered two singles that will be part of the final soundtrack. Called "Lance" and "Bonebottom," the first is a battle theme, while the second is the melody of the initial people. So far they comment that there are 30 original pieces already created, which exceeds those heard in the original, 26. You can hear the advances here and here, respectively.

Hollow Knight: Silksong will arrive at Steam, GoG and Nintendo Switch sometime next 2020. You can read our verdict of the first game through this link.

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Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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