
All you have to know about the species available in early access: in total, about 80 different items.
Temtem is a Spanish video game developed by Crema Games and inspired by Pokémon, although it is focused on the online multiplayer mode. This RPG, which has just been launched in early access, has numerous creatures, whose specimens swarm around the world. Although the developer plans to offer more than 161 animals, at the moment we can find about 80, waiting for the final version to come out sometime in 2021.
The initial Temtem: Crystle, Smazee and Houchic
As in Pokémon, the player will have to choose between three initial Temtem. Each of them, of a different type, will be stronger and more vulnerable depending on the specimen in front of them. So, Crystle, crystal type (worth the redundancy), is strong in defense and health. You can fight more effectively against Temtem of mental or electrical type. They usually live in the mines of Queztal.
Smazee of the melee type, stands out in attack and speed, and is effective against creatures of the earth or crystal type. In the archipelago they are known as "battle machines", a name already representative of what we can expect from them.
The three initial Temtem.
Last but not least, Houchic is the ideal Temtem for less experienced coaches. Of perfect mental type, he uses his powers to obtain all the data on the opponent. It is tremendously fast and works well against enemies of neutral and melee type.
All known species and evolutions
- Oree, digital type
- Zaobian, digital type (evolution)
- Platypet, water / toxic type
- Platox, water / toxic type (evolution)
- Swali, water / toxic type (evolution 2)
- Loali, nature type
- Tateru, nature / Wind type (evolution)
- Paharo, wind type
- Paharac, wind type (evolution)
- Granpah, wind type (evolution 2)
- Ampling, electric type
- Amphatyr, electric type (evolution)
- Hidody, nature type
- Taifu, nature type (evolution)
- Fomu, water type
- Wiplump, water / wind type (evolution)
- Skail, neutral type
- Skunch, neutral type / Melee (evolution)
- Houchic, mental type
- Tental, mental type (evolution)
- Orphyll, nature / toxic type
- Nidrasil, nature / toxic type (evolution)
- Banapi, fire type
- Capyre, fire type (evolution)
- Kaku, nature type
- Saku, nature / wind type (evolution)
- Barnshe, mental / wind type
- Raiber, fire type
- Raize, fire type (evolution)
- Raican, fire type (evolution 2)
- Pewki, water type
- Piraniant, water type (evolution)
- Saipat, water / melee type
- Crystle, crystal type
- Sherald, crystal type (evolution)
- Hocus, mental type
- Pocus, mental type (evolution)
- Sparzy, electric type
- Magmis, fire type
- Mastione, fire type (evolution)
- Umishi, water type
- Ukama, water type (evolution)
- Raignet, unknown type
- Smazee, melee type
- Baboong, melee type (evolution)
- Zizare, earth type
- Spriole, nature type
- Deendre, nature type (evolution)
- Cerneaf, nature type (evolution 2)
- Ganki, electric / wind type
- Gazuma, electric / wind type (evolution)
- Oceara, water type
- Nessla, water / electric type
- Valiar, mental type
- Kalazu, water type
- Kalabyss, water / toxic type (evolution)
- Adoroboros, toxic / mental type
- Tuwai, wind type
- Kinu, nature / mental type
- Vulvir, fire / earth type
- Vulor, fire / earth type (evolution)
- Pigepic, wind type
- Anahir, crystal / fire type