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TFT (TeamFight Tactics): Destinations; all classes, origins and champions

Teamfight Tactics Set 4: Destinos

We detail all the changes that the Destiny set will bring to Teamfight Tactics in terms of origins, champions and classes, starting with patch 10.19.

A couple of weeks ago the Riot team unveiled the theme for the next set of TFT. Under the name of Destinations, we will enter a world full of magic inhabited by dragons, villains, kind spirits and even ghosts. All of this will officially arrive in the game with patch 10.19 in early September. And, for the first time, we have all the information about the classes and origins on which we will base our strategy in the coming months, as well as the champions with whom we will be able to build our roster. We detail them below.

The origins in TFT: Destinations

In the fourth set of Master Tactics we will have thirteen origins in total, which we will have to combine in the most efficient way to achieve victory in each game:

  • Cultists: When the entire team has lost 50% of their health, Galio is summoned. It hits the largest group of enemies and lifts them into the air.
  • Divine: When they attack a minimum of six times or lose half their life, units of this origin ascend, taking 25% less damage and dealing extra true damage for the rest of the fight.
  • Last Night: These champions increase the spell power of all allies, varying the percentage according to the amount of them we have on the board.
  • Enlightened: These characters generate extra mana.
  • Ancient Forest: These champions grow every two seconds, gaining additional stats. The effect stacks a maximum of five times.
  • Exile: If an exile has no allies in the adjacent spaces at the start of each combat, he gains a shield equal to 50% of his maximum life and 100% life steal.
  • Fortune: Winning battles against opponents grants us additional orbs, and the longer we go without an orb, the more reward we get.
  • Moonlight: At the beginning of each fight, the champion of this origin with the lowest star level increases his level until the end of the battle. If there is a tie, the champion with the most items equipped will be chosen.
  • Ninja: These characters gain additional attack damage and spell power, activating this upgrade only when you have one or four different ninja.
  • Spirit: The first time a spirit champion casts his ability, all allies gain attack speed based on the mana cost of that spell.
  • Warlord: Have additional life and spell power. Each victory in which they have participated translates into a 10% increase in their bonus, and is accumulated a maximum of five times.
  • The Boss: The first time the boss’s health drops to 40%, he leaves the board and starts doing sit-ups. Each one of them restores 15% of life and increases their attack speed by 20%. He will return to the board dealing true damage, either when his health is back to full or when the rest of the allies have been eliminated.
  • Haunted: After participating in three battles, he can transform.

Teamfight Tactics Set 4: Destinations

Classes available in Destinations

We will also have thirteen new classes as of Patch 10.19 of Teamfight Tactics:

  • Adept: They calm the pace of battle by reducing the attack speed of enemies to 50% during the first seconds of combat.
  • Assassin: At the beginning of the confrontations they jump to the enemy rear and gain the ability to inflict critical damage with their spells and increase their critical chance.
  • Fighter: They have a higher maximum life depending on the amount of them on the board.
  • Dazzling: His spells cut the target’s attack damage in half for a few seconds.
  • Duelist: They move faster than the rest, increasing their attack speed up to a maximum of seven stacks.
  • Hunter: Every three seconds, all Hunters attack the enemy with lower health, dealing bonus damage.
  • Custodian: They grant a shield to themselves and nearby allies for the first eight seconds of combat.
  • Mage: They cast their ability twice and their spell power is modified depending on the number of magicians there are as allies.
  • Mystic: Increases the magic resistance of all allies.
  • Shadow: They teleport to the enemy rear at the start of each combat, and every third attacks they hide in the shadows. When exiting them, his next basic attack deals bonus damage.
  • Sniper: Their attacks and abilities bounce off the target and deal reduced damage around.
  • Vanguard: Gain additional armor.
  • Emperor: Deploys with two extra units that move separately. Spearmen use their ability at the same time as the Emperor and are quickly killed when the Emperor dies.

Riot games Teamfight Tactis Set 4

Set 4 Champions

As usual, with the arrival of this set the champions on which we will have to base our strategy will also change. We may have the following:

  • Nami (Enlightened, Wizard)
  • Morgana (lit, dazzling)
  • Irelia (Enlightened, Divine, Adept)
  • Janna (Enlightened, Mystic)
  • Fiora (Enlightened, Duelist)
  • Talon (Enlightened, Assassin)
  • Evelynn (Cultist, shadow)
  • Elise (Cultist, Custodian)
  • Twisted Fate (Cultist, Wizard)
  • Kalista (Cultist, Duelist)
  • Pyke (Cultist, Assassin)
  • Jhin (Cultist, Sniper)
  • Aatrox (Cultist, Vanguard)
  • Zilean (Cultist, Mystic)
  • Wukong (Divine, Vanguard)
  • Jax (Divine, Duelist)
  • Lux (Divine, dazzling)
  • Lee Sin (DIvino, duelist)
  • Tahm Kench (Fortune, Fighter)
  • Jinx (Fortuna, sniper)
  • Annie (Fortuna, wizard)
  • Sejuaji (Fortune, Vanguard)
  • Maokai (Ancient Forest, Fighter)
  • Veigar (Ancient Forest, Mage)
  • Lissandra (Moonlight, dazzling)
  • Diana (Moonlight, assassin)
  • Aphelios (Moonlight, Hunter)
  • Sylas (Moonlight, fighter)

Riot games Teamfight Tactis Set 4

  • Zed (Ninja, shadow)
  • Kennen (Ninja, custodian)
  • Akali (Ninja, Assassin)
  • Shen (Ninja, Adept)
  • Vayne (Dusk, sniper)
  • Riven (Dusk, Custodian)
  • Thresh (Dusk, Vanguard)
  • Cassiopeia (Dusk, mystical, dazzling)
  • Lilia (Dusk, Wizard)
  • Yasuo (Exile, Duelist)
  • Teemo (Spirit, Sniper)
  • Yuumi (Spirit, mystic)
  • Kindred (Spirit, Hunter)
  • Ahri (Spirit, Wizard)
  • Yone (Exile, Adept)
  • Nidalee (Warlord, Sniper)
  • Garen (Warlord, Vanguard)
  • Jarvan (Warlord, Custodian)
  • Xin Zhao (Warlord, Duelist)
  • Azir (Warlord, Custodian, Emperor)
  • Hecarim (Ancient Forest, Vanguard)
  • Lulu (Ancient Forest, Wizard)
  • Nunu (Ancient Forest, Fighter)
  • Ashe (Ancient Forest, Hunter)
  • Sett (The boss, fighter)
  • Warwick (Divine, Fighter, Hunter)
  • Ezreal (Ancient Forest, Dazzling)
  • Kayn (haunted, shadow)
  • Katarina (Warlord, Fortune, Assassin)
  • I saw (Warlord, fighter)

All of these changes will come to the title with patch 10.19 in September, and we will probably be able to have a first contact with them on the League of Legends test server. Of course, there will also be new unlockable skins, Battle Pass, and Mini Legends available to celebrate the arrival of TFT: Destinations.

Teamfight Tactics Set 4: Destinations

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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