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The Last of Us: the secret project that defined a generation

The Last of Us: the secret project that defined a generation

We review the history of The Last of Us, a game that was first thought of as Jak and Daxter, which suffered crunch in development (and they were proud of it) and which marked the final stretch of the last generation.

The Last of Us left its mark on many players due to its setting, history and a very well-built protagonist couple. An adventure in which we play a teenage Ellie will soon come to our homes. In this new stage of her life, our heroine will have to face the violence and injustices of a pandemic that has devastated the entire world. With much more violence and jeopardizing our moral actions, The Last of Us Part 2 promises to be one of the games of the generation.

While we wait, at Meristation we wanted to know what ideas were around NaughtyDog to develop this new IP and how was the process of building a world that left no one indifferent. Find a backpack and prepare provisions to accompany me in this adventure that … Does not leave anyone indifferent, not even in its creation process.

Naughty Dog was at its best: Uncharted 2 had been a best seller and the third installment of this highly successful saga was on its way. However, few knew that a second team was handling a new IP. An IP capable of changing almost everything. This is his story.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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