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Ubisoft Montreal – Almost finished game is said to have been canceled

Playfront

A few days ago there were reports that Ubisoft was redesigning its internal structures to ensure that their games became more unique again. Obviously, a project fell victim to this relatively quickly, which is said to have almost been completed.

The aim of the restructuring is that the editorial teams that make important design decisions for a game are given more responsibility and that this is not decided solely on the higher floors by only 1 or 2 people. As a result, the last Ubisoft games were all quite similar and could be exchanged anywhere within the franchises. In the future, you want each brand to have its own identity and be able to stand on its own.

In the course of this restructuring, a project at Ubisoft Montreal was apparently discontinued, the development of which is almost complete. This has apparently been classified as not unique enough to be published. Which game that was supposed to be is not mentioned. It is also unclear whether Ubisoft will officially comment on these measures.

Former creative director back at Ubisoft

Among the new vice presidents of the editorial teams, who will each be responsible for a particular brand, is the former creative director, Maxime Beland, who switched to Epic Games for several months to work on Fortnite. In the past, Beland was involved in games such as Splinter Cell, Far Cry and Rainbow Six.

It is not known which franchise he will run at Ubisoft.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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