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Unreal Engine 4 is updated and adds support for PS5 and Xbox Series X

Unreal Engine 4 is updated and adds support for PS5 and Xbox Series X

The Epic Games graphics engine is used in many of the current generation of video games, but it will also work in the new generation of consoles.

That Unreal Engine 4 was going to be compatible on new platforms was something that was already known. Video games already announced as The Lord of the Rings: Gollum use this engine on PlayStation 5 and Xbox Series X. All in all, Epic Games has announced its engine update 4.25, which adds support for these platforms, in addition to other important features. With these functionalities ready, developers will have more facilities when transferring their titles to the systems that are to come.

According to Epic Games, this is only an "initial" support for PlayStation 5 and Xbox Series X, so updates will continue to arrive that will optimize the engine and correct errors, as well as streamlining the "certification requirements to help developers launch (their products) in the new generation. ”

Hellblade II: Senua's Saga
Hellblade II: Senua's Saga, one of the Xbox Series X games that UE4 uses.

More news from Unreal Engine 4.25

One of the features being prepared is the Niagara visual effects system, which has already been tested in Fortnite and will be incorporated in version 4.25. Compatibility with Microsoft Holo Lens 2 will also be implemented and the physics and destruction system (Chaos), audio, modeling shading, etc. will be improved.

Both PlayStation 5 and Xbox Series X will go on sale in late 2020. Despite the problems that arose in the wake of the coronavirus epidemic, neither Sony nor Microsoft are considering delaying their hardware. In any case, there are still many unknowns about both systems. Of course, the Redmond have promised information every month, which will be distributed through a series of events in which they will discuss different aspects related to their new machine and the video games that are to come, whether from Xbox Game Studios or from third party companies, as confirmed by Microsoft on its website.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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