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Unreal Engine 5 demo on PS5 did not hide loading times, says Epic

Unreal Engine 5 demo on PS5 did not hide loading times, says Epic

Despite the fact that the protagonist crossed several corridors, it was not a resource to hide the burden of what was to come just next.

Unreal Engine 5 has become a name hopelessly tied to the new generation. Epic Games, after showing in action what the new version of its graphics engine will be capable of on PlayStation 5, has now clarified that its powerful tool did not hide sequences of loading times through the small sections where the protagonist slowly crossed corridors.

This resource, used in many video games of the present generation to avoid black fades while loading the immediately consecutive environment, was not part of the strategies used by the North American team when it presented this first staging of its next engine.

"The current goal of that part was to force the player's camera to be placed so close to the wall as to show the great amount of detail in that scene," says an Epic Games representative in a meeting with Kotaku. "We are not trying to hide any load time but really show how good assets look even in very close shots," he adds. The demo, as confirmed, was rendered at 1440p "most of the time."

Unreal Engine 5
This scene from the Unreal Engine 5 demo raised the question; Epic Games denies speculation.

Unreal Engine 5, a look at the reality that is coming

What we saw about Unreal Engine 5 is not going to be part of our experiences through video games from one day to the next. The team of engineers at Epic Games continues to work on the tool for a future preview version in early 2021 and the subsequent release in late 2021. Throughout this period, video games such as Fortnite will make a gradual transition from UE4 to UE5. ; like other previously selected studies.

Microsoft has confirmed that many of Xbox Game Studios' internal teams already work with Unreal Engine 5, but did not clarify which ones.

To learn more about Unreal Engine 5, in this article we summarize everything we know about the engine in 5 keys.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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