
We analyze the reasons why the return of Blizzard's revered RTS does not meet expectations.
Warcraft 3: Reforged has been a big disappointment for the fan, particularly for those who had been waiting for some kind of return to the RTS for years. The greatness of the campaign remains unchanged, but the adaptation is full of problems, omissions and is an incomplete work, unworthy of the reputation of the study and the legacy of an immortal game. For more inri, the changes made in the multiplayer retroactively affect the original game, altering rules between creators and company that had been respected for a decade and from which phenomena such as DOTA or LOL were born.
Multiplayer Issues
In this video, we review the arguments already offered in the Reviews and show some of the patent problems, for which they have already apologized and are in the solution phase, a situation that should not have occurred in the first place. Thus we stated in the text: "Blizzard has done an excellent job in giving a breath of fresh air to WarCraft III with Reforged in graphic matters. The quality of the models of both characters and buildings is excellent and the same for the sound section. The campaign is still a delight and very fun, but its online facet makes water everywhere with an unpolished netcode, lacking promised content and errors, in general, nothing usual in a company that has been creating for more than a quarter of a century. high quality videogames. It seems like a product to finish. "