Work of worship and technical roof of PSX: Vagrant Story turns 20

It came from the hand of the creators of Final Fantasy Tactics.

To talk about Vagrant Story is to make it one of the great JRPG in the history of Squaresoft and one of those cult games that is mentioned infinitely when doing any type of top and ranking. It is not for less: the work of Square appeared in 2000 for Playstation has always had a special halo around it. Not surprisingly, in Meristation he took a 10 out of 10 in his Reviews. The work directed by Yasumi Matsuno and the team responsible for the Final Fantasy Tactics cult game also shone especially for its technical finish and its mix of dungeons with tremendously complex battles.

The title, under an argument with an unusual tone for the time, put us at the helm of Ashley Riot, a member of Riskbreaker (in charge of maintaining order and following the law) who wanted to investigate the city of Leá Monde in his search Sydney Losstarot, leader of a religious cult with alleged connections with Duke Bardorba. With several twists and discoveries – also by our partner Callo Merlose – the plot is only part of the many virtues that Vagrant Story had at the time.

Work of worship and technical roof of PSX: Vagrant Story turns 20

Beyond the exploration and resolution of some puzzles interacting with the stage in the middle of complex maps with different possible paths, a combat that allowed us to attack specific areas of the body, the possibility of chaining attacks and the cracking system to create and customize weapons and equipment offered the player an infiity of options to overcome our enemies. A dense title, but also comforting.

Advanced to his time

There have been several tributes and memories that are being made for the 20th anniversary of the game, although surely the most viral is this thread of @dreamboum on Twitter, where many of the virtues of the game are reviewed at a technical level. From his 3D modeling, through techniques such as the recreation of facial animations that other games of his time did not have, such as Metal Gear Solid, or the tremendous work to recreate the scenarios, as well as a use of the camera in scenes of Also advanced video for what we usually saw in the first Playstation.

In our original Reviews we made it clear: "Vagrant Story is a careful RPG like few in the world of videogames. Its history is sublime, dichotomous and with a background of priceless intrigues, which does not hesitate to present the Church in a revealing role The beauty of the designs of the characters, their technical invoice and their human side finish stabbing it in the game system is a turning point within the Action RPG, providing great news and small advances to a base that is already has exploded too much without innovation. PSX has another masterpiece in its catalog, courtesy of Squaresoft. " A game to remember, that did not achieve the success of the Final Fantasy saga and that surely at the playable level today is somewhat unsettled, but one of those titles that marked an era.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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