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Xbox Series X / S: Backward Compatibility Is “To Preserve,” Not To “Sell More

Xbox Series X / S: Backward Compatibility Is "To Preserve," Not To "Sell More

Microsoft ensures that this path has been traveled to ensure the artistic legacy of video games.

Both Xbox Series X and Xbox Series S will bet on backward compatibility, a feature that will go much further on Microsoft consoles. All Xbox One games (despite the Kinect exclusives) will work on the new machines, while many of the Xbox 360 and Xbox titles will also be playable on both models. In addition, they will do so with improvements over the original versions. However, at Microsoft they defend that this decision has not been made with the wallet in mind, but has been made to promote the preservation of the video game.

This is what Jason Ronald, of Xbox, has assured in an interview with Inverse. “There is no other medium – like music or cinema – in which when buying a new device your catalog does not move with you,” he said. “We want that same experience with the games. When people choose to invest in your ecosystem with their time and money, we want to respect their investment. And he adds: “This is not to sell more copies; this tries to preserve an art form that we know and love ”.

A change in perception

For the manager, the video game industry has historically been very device-centric, so they opted for the player. If you decide on Xbox, you enter an ecosystem in which “friends, game library and even accessories” are shared, since intensive work has been done to ensure that the different devices are compatible with the console.

According to Ronald, one of the challenges they faced with backward compatibility on Xbox One was operating the new hardware as if it worked on an older device. “This involved a lot of engineering work at the hardware level. With Series X and Series S we knew from day one that this was going to be vital ”.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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