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Xbox Series X will focus on three main keys: power, speed and compatibility

Xbox Series X will focus on three main keys: power, speed and compatibility

The company highlights why the compatibility with the ecosystem they propose is as relevant as the power of the new console.

Microsoft argues that the compatibility of Xbox Series X games with Xbox One is as important as the power or speed of the platform itself. This is explained by Jason Ronald, director of program management of the new console in statements collected by Games Radar. “As we move into the new generation, we are committed to breaking down all the barriers that exist in our ecosystem,” he says, adding: “And that includes things like cross-play and intergenerational play; the fact that all of your entire library of games, your legacy, your progress, your achievements, stay with you. We want players to play together, whatever device they choose to play. “

The words are forceful, since as it says “once again”, what Microsoft wants with this is that “everyone can share the great experiences together”. He summarizes it this way: “It is important that games from multiple generations are all playable, and are played better on Xbox Series X.” According to him, this spirit is born from the idea that all those who love a specific franchise can continue with it even if there is a transition to a new generation.

xbox one x

Although this may raise doubts about how optimized the games will be, it is something that Games Radar ask themselves, Ronald stresses that they have invested “a great amount of time and energy” so that the development tools of Xbox One and Series X are similar , so that developers can work on it in the best way.

Innovation through SSD

The other two pillars according to Microsoft of its new console are power and speed. “Over the generations, the main focus was on graphic improvements, and here we will continue to see one more step towards better graphic fidelity, but the most important thing is the power you will feel,” and he says it in relation to things like being able to play. with much higher framerates, ultra low response latency and how games are accessible quickly without load times. “It’s more about how we play and how we feel about games,” he says.

For him, the new SSD “transforms” the future vision of the video game for Microsoft. “It is a radical reinvention on how games work”, and considers that for developers it is a tool that eliminates the limitations you have when building a game because you do not need intermediate areas to offer a giant and open world where you can enjoy the title . Ronald sums it up this way: “This is going to put power in the player’s hands and ensure that he is ready for the transformative experiences that developers have created for the Xbox Series X.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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