Control GameNewsOrdenador PCPlayStationRemedy EntertainmentXboxXbox One

PS5 will lead to more detailed worlds and further destruction of environments, according to Remedy

PS5 will lead to more detailed worlds and further destruction of environments, according to Remedy

The study behind Control reflects on the improvements that your videogame could receive in a system like Sony's.

With the arrival of the new generation of consoles, scheduled for the end of the year 2020, the curiosity to know all the ins and outs of PS5 and Project Scarlett has not stopped growing. However, at the moment, the details are quite vague. As far as the Sony platform is concerned, we know with certainty that it mounts an AMD Ryzen Zen 2 CPU and that it incorporates an SSD hard drive. All in all, the developers have launched their opinions about what we can and cannot see on the machine. The last to join was Remedy, creators of Max Payne, Alan Wake, Quantum Break and Control, his most recent title.

Richest worlds

In an interview with the Official PlayStation Magazine (UK edition), Sean Donnelly, Chief Programmer of Control at Remedy Entertainment, has reflected on the possibilities of PlayStation 5. Actually, he has not said anything that has not come to the fore with Previously, it has focused on remembering shorter loading times, but has also pointed out that in a title like yours, Control, the possibilities could be greater.

"For something like Control," he begins, "it could translate into an even deeper, richer destruction system with more detailed worlds." The developer has also pointed out the possibility of performance improvements that facilitate the experience to the players, such as the fact of resuscitating instantly without having to suffer a long loading screen.

PlayStation 5 was officially announced by Sony months ago through a Wired exclusive. In recent days, a patent for a new command that points to Dual Shock 5 (still without an official name) has been leaked. The data confirmed that the control pad will have more sensitive triggers and haptic functions that will allow you to feel different sensations when performing according to what actions.

Source | Official PlayStation Magazine (via Gaming Bolt)

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

Leave a Reply

Your email address will not be published. Required fields are marked *