Control Resonant Lacks Parry/Deflect System: Remedy Declares Offense is Best Defense
Control Resonant abandons a parry system to enforce a relentlessly offensive, hack‑and‑slash experience. In an interview with IGN, Remedy Entertainment’s lead gameplay designer Sergei Mohov publicly explained the reasoning behind stripping the game of defensive mechanics. Mohov highlighted that every combat action in the title is designed to trigger immediately – a system that keeps players […]

