How are giants embodied in the narrative and on the battlefield? At Meristation we found out. The bigger they are, the harder they fall. We are referring to the giants, a widely used figure in video games that exists between the border between the human and the inhuman, the accepted and the monstrous, the abject […]
Assassin's Creed
Netflix announces series about Assassin’s Creed
The streaming platform is preparing a series with real actors and with members of Ubisoft as executive producers. The assassins creed logo, dyed black and with the Netflix ‘N’ in the middle. A clip of less than ten seconds with which Netflix has published one of the new projects in which it is fully: “Netflix […]
The book ‘Interactive Past. Memory and History in the Video Game ’is now on sale
Alberto Venegas Ramos, historian and researcher, publishes his new editorial project where he reviews electronic entertainment from a retrospective perspective. The book ‘Interactive Past. Memory and History in the Video Game ’is already on sale in Spain. Written by the historian and researcher Alberto Venegas Ramos at the hands of the publisher Sans Soleil Ediciones, […]
Assassin's Creed had side quests thanks to the son of the Ubisoft CEO
The first AI designer of the first Assassin's Creed tells what the process of implementing side missions in the game was like in just five days. Throughout the development process of a video game there are many curiosities, let alone if it is a franchise as large and long-lived as Assassin's Creed, which this fall […]