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Resident Evil creator on GhostWire Tokyo: “It’s the game I’ve worked on the longest”

Resident Evil creator on GhostWire Tokyo: "It's the game I've worked on the longest"

The studio responsible for The Evil Within 2 remains committed to developing this title, of which little is known.

Shinji Mikami is known for being the father of Resident Evil, but also for his work on PlatinumGames and his current studio, Tango Gameworks. After editing the second part of The Evil Within, the Japanese developer continues working on his next project for Bethesda Softworks, GhostWire: Tokyo. It was announced at E3 2019, but since then hardly any news has been revealed. However, Mikami himself stresses that he has never spent so much time developing a video game before.

The statements come from an interview with IGN, where he has related part of the process. “This is probably [el período] longest I have devoted to any game, “he says in the interview. The initial team started with five people, who worked on it for six months, “he points out. “Then we expanded it to 10 people and developed it for a few years before going into full production.” Mikami joined as executive producer to provide assistance in early 2019.

The game lost an important figure

GhostWire: Tokyo is not a horror game, but it will make us face strange creatures. It is known that there will be combat and that it will have a paranormal touch. Shortly after her announcement, Creative Director Ikumi Nakamura left the company: “I have done my best to create Ghostwire: Tokyo as if it were my own son. Please allow me to leave the project on the road ”, he explained in his farewell.

In the same interview published by IGN, Shinji Mikami has referred to the remakes that Capcom is developing of the classic saga. Given the rumors of the possible arrival of Resident Evil 4, the Japanese creative has stated that there are no downsides, although he does not have information about it either.

At the moment, there are no details on the release of GhostWire: Tokyo. With a generation change in the making, it remains to be seen what platforms it will eventually hit.

About author

Chris Watson is a gaming expert and writer. He has loved video games since childhood and has been writing about them for over 15 years. Chris has worked for major gaming magazines where he reviewed new games and wrote strategy guides. He started his own gaming website to share insider tips and in-depth commentary about his favorite games. When he's not gaming or writing, Chris enjoys travel and hiking. His passion is helping other gamers master new games.

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