
A player manages to win in the multiplayer of the new Activision FPS using the spectacular GameCube peripheral of the popular Nintendo music game.
The player known on YouTube as Super Louis 64 has achieved a feat within the reach of very few; and is that it has connected the spectacular GameCube peripheral specially designed for the musical title Donkey Konga, the famous Donkey Kong bongos, to play the multiplayer mode of Call of Duty Modern Warfare, even winning sometimes after completing a few games of adaptation. As amazing as it sounds.
Shooting to the rhythm of Donkey Kong
Thus, the player himself, after managing to operate these bongos in video games such as The Legend of Zelda: Breath of the Wild or the most recent Sekiro: Shadows Die Twice (and the added challenge of playing a title of From Software), He has prepared to overcome himself trying to play multiplayer mode of the new installment of the popular Activision FPS through this peripheral. And the result is more than surprising.
The player himself is able to configure the bongos so that each touch on different parts of their surfaces becomes actions in the first person shooter, a whole feat. Although it is more incredible to see how he even manages to win games after some adaptation games.
So much so, that each pressure zone of both bongos serves to move and aim, firing with the central action button or throwing grenades to the rhythm of their pats; yes, other secondary functions are canceled by the limitations of the peripheral itself. Even so, Super Louis 64 achieves impressive results, especially when it starts eliminating other players based on rhythmic shots.
Do not miss the video that accompanies the news with the player explaining his idea and carrying it out quite easily and skillfully.
Source | Youtube