Ghost of Tsushima: Push the experience gained by Sucker Punch to the limit
Infamous: Second Son served to polish its development techniques and the graphics engine After last week PlayStation presented, via a State of Play broadcast, 20 minutes of Ghost of Tsushima gameplay, one of the latest PlayStation 4 exclusive installments. Sucker Punch hosted a remote roundtable with Jason Connell, Creative and Art Director of the title […]

