The Last of Us Part 2 was initially going to be an open world, reveals Neil Druckmann
Neil Druckmann, director of the game, confesses how the general design of the work would have been originally and what they have finally altered. Spoiler notice. The initial idea of The Last of Us Part 2 was different from the one we finally ended up finding this June. Neil Druckmann, creative director of the title […]

