Neil Druckmann corresponds to the Game of the Decade award for PlayStation Blog with a message of thanks to the fans.
Neil Druckmann has shared through his personal Twitter account a message of thanks for the recent recognition of The Last of Us as the best videogame of the past decade by users surveyed on PlayStation Blog. The title, which is also considered the best game of the decade by the Metacritic community, was the beginning of a saga whose continuation is getting closer.
"This is the deal: all of you will continue to be incredible fans and we will continue to work hard to create great games that you can be proud of," he says in the tweet, where he quotes the message of the Game of the Decade award.
š³ hereās the dealā¦ yāall keep being amazing fans and weāll keep working hard to create great games that make you proud. ā¤ļø https://t.co/OMvuPTawqS
– Neil Druckmann (@Neil_Druckmann) January 10, 2020
A long development: five years to meet Ellie
The Last of Us: Part 2 is not having an easy development. According to the director himself, this long process responds to the ambitions they have in making this game even better than the first part.
FreeGameTips was able to play The Last of Us: Part II last September at an event organized by Sony for about three hours, a meeting in which we could play several missions and we came to a presentation of the title by Druckman himself, He said: "It's the biggest game we've ever done, the most ambitious, the longest." We were also able to chat with Almudena Soria, lead animator in the Californian studio, who told us some of the peculiarities of the animation of all the characters.
The Last of Us: Part II will go on sale on May 29 exclusively for the PlayStation 4 family of consoles, a delay of two months from the estimated initial date, which was this February. Those two months apart will allow the team to reach the desired quality standards, they justified. The game will arrive with a total of three editions in Spain.