The narrative director of Assassin's Creed Valhalla assures that they not only want to deal with myths, but also discover the history of the Vikings.
After the presentation of Assassin's Creed Valhalla, the comparisons due to its setting with God of War were immediate, something that the director of this, Cory Barlog, already spoke of in positive terms. They have now spoken about it from Ubisoft Montreal, which is the main team of the 15 working in the game, ensuring that such comparisons do not worry them at all.
In fact, they also don't think they should care about these comparisons to any Nordic-themed game, as "most video games just rip the surface of mythology," according to Assassin's Creed Valhalla narrative director Darby McDevitt.
"God of War is great, I've played it and it's fantastic," says McDevitt. "I wouldn't say we're too concerned because most games go over this mythology. That's one feature: You play God of War and you can punch Baldur in the face, meet all those characters, and travel through fantastic environments. "
Myths, but also history
"Very few games actually deal with Norse and Viking mythology from a historical point of view," he continues. "We want to delve into mythology, but also make you feel that you are living the Dark Age of England, that you explore Roman ruins that they left behind 400 or 500 years ago, as well as what remains of the British triubs before they were converted to Christianity "
When he spoke about it, Barlog expressed himself in a similar way, ensuring that Norse mythology can be interpreted in various ways, in fact claiming that one of the things that most excited him about Assassin's Creed Valhalla was discovering the point of view of another creative from the God of War setting.
Assassin's Creed Valhalla will arrive later this year on PS4, Xbox One, and PC, as well as new consoles, PS5, and Xbox Series X.