The EA Motive video game will expand the range of air vehicles that we can control; these are the ones initially available.
EA Motive has confirmed through the official website of Star Wars: Squadrons the eight types of spaceships that will be available for launch in the game. Electronic Arts has divided the selection into those aimed at the New Republic side, which will be four, and those of the Empire, another four.
Apart from the fact that each one will have their own abilities and particularities, in general terms the control will be the same between them. For example, some will have automatic regeneration shields. As we see, we have a total of four classes: Starfighter, Bomber, Interceptor, and Support Hunt. Let’s take a look at this initial list of Star Wars: Squadrons air vehicles.
Star Wars: Squadrons
- T-65B X – Starfighter
- BTL-A4 Y – Bomber
- RZ-1 A – Interceptor
- UT-60D U – Hunting support or stand
- TIE / LN – Hunting
- TIE / SA – Bomber
- TIE / IN – Interceptor
- TIE / RP – Reaper
In other news related to the game, it is confirmed that we will be able to hide the cosmetic objects from the rest of the players among the multiple customization options. For those who are concerned about the future of Star Wars video games by Electronic Arts in the face of what will be beyond this new work, the publisher ensures that they will maintain a full commitment to the license.
These are your technical system requirements for the PC version. Star Wars: Squadrons will be micropaid and game-as-a-service – all add-ons will be free. The game will arrive this October 2 for PS4, Xbox One and PC with cross-play at 39.99 euros ($ 39.99). Members of EA Access and Origin Access Basic will be able to access it 10 hours before launch and buy it with a 10% discount. In Origin Access Premier you can play the full title in advance.