Once both consoles are known, we review all the information and how they differ. This is the new generation of Microsoft consoles.
This November 10 starts the new generation of Microsoft consoles. The North American company confirmed this Tuesday what is behind the Xbox Series S, the model with reduced benefits but with a much lower price than its powerful Xbox Series X. There are still a couple of months to make a decision, so let’s Review the differences between the two so that you can choose the one that best suits your preferences.
Xbox Series S vs Xbox Series S, which one is more recommended for you?
The first thing to make clear is the price: Xbox Series X will cost $ 499 (price in euros to be determined), while Xbox Series S will cost $ 299/299 euros / 249 pounds. Now, how do you justify that $ 200 difference? That is what we are going to explain next.
Xbox Series S (front) and Xbox Series X (rear)
Broadly speaking, while Xbox Series X will have a GPU of 12 TFLOPS, 52 CUs @ 1.825 GHz and custom RDNA 2, in Xbox Series S we will have to settle for 4 TFLOPS of power. Both incorporate an SSD type memory that will make us say goodbye almost completely to loading times, but while XSX will have 1 TB NVME, in the case of XSS it will be 512 GB, half, also NVME type.
Xbox Series S vs Xbox Series X: differences and characteristics
|Xbox series x||Xbox Series S|
60% smaller than Xbox Series X
|12 TFLOPS||4 TFLOPS|
|Native 4K resolution with up to 120 FPS|
1440p resolution with up to 120 FPS; 4K scalability
1TB NVME-type SSD memory
512GB NVME SSD memory
Optical reader: 4K UHD Blu-Ray Drive
|Digital only, no disc player|
|Ray Tracing, VRR, VRS||Ray Tracing, VRR, VRS|
|Release date: November 10||Release date: November 10|
|Price: $ 499||299 dollars / euros|
|Controller included: yes, black||Remote included: yes, white|
Another important aspect is the size: Xbox Series S is 60% smaller than its older sister, although the disc player is left on the way; it is a digital only console. The Xbox Series X resolution will be 4K with up to 120 FPS in games that allow it; in Xbox Series S we will have a native option 1440p (2K) and up to 120 FPS, although it will be able to scale non-natively to Ultra HD. Inside we have in both options the ability to play content in 4K.
Both will have Ray-Tracing and Xbox Velocity acceleration technology, as well as backward compatibility with thousands of games from across Xbox history since launch. They will share 100% software, as well as Xbox Game Pass, the subscription service with access to more than 100 games; exclusives included from the moment of launch.